Home Grown: British Game category introduced
The games industry was growing at an astonishing rate in the early 2010s, with only Japan and the US producing more video games than the UK.

For the first time, UK consumers were now spending more money on games than films – and the international success of British games like Grand Theft Auto, Tomb Raider and LittleBigPlanet prompted the introduction of a British Game category to recognise the growing pool of talent here.

The first game to win this category was The Room, a puzzle game by Guildford-based studio Fireproof Games that became the number one-selling game in over 60 countries and spawned three sequels. Another British success story in 2013 was the record-breaking release of Grand Theft Auto V – created by Edinburgh studio Rockstar North. It became the fastest-selling video game of all time and picked up the BAFTAs for British Game and Game Design the following year.

Image: The inaugural winner of the best British Game award, The Room, in 2013 (Fireproof Games)

Fireproof Games

Video: Olympic gymnast Louis Smith presents the award for British Game to the team behind The Room. The winners chat backstage with Matt Bell. From the British Academy Games Awards in 2013 (Source: BAFTA).